#ifndef ENGINE_H
#define ENGINE_H

#include "engine_api.h"

//class Renderer;
class Window;

class ENGINE_API Engine{
	
public:

	Engine(unsigned int uiWidth, unsigned int uiHeight, HINSTANCE hInstance);
	~Engine();
	bool init();
	void run();

private:

	HINSTANCE hInstance;
	int uiWidth;
	int uiHeight;
	Window *window;
	//Renderer *renderer;
};

#endif